Files
FFCardGame/.godot/global_script_class_cache.cfg
2026-01-26 16:14:57 -05:00

116 lines
2.4 KiB
INI

list=Array[Dictionary]([{
"base": &"Control",
"class": &"ActionLog",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/ActionLog.gd"
}, {
"base": &"RefCounted",
"class": &"CPPool",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/CPPool.gd"
}, {
"base": &"RefCounted",
"class": &"CardInstance",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/CardInstance.gd"
}, {
"base": &"Node3D",
"class": &"CardVisual",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/CardVisual.gd"
}, {
"base": &"Control",
"class": &"DamageDisplay",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/DamageDisplay.gd"
}, {
"base": &"RefCounted",
"class": &"Enums",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/Enums.gd"
}, {
"base": &"RefCounted",
"class": &"GameState",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/GameState.gd"
}, {
"base": &"CanvasLayer",
"class": &"GameUI",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/GameUI.gd"
}, {
"base": &"Control",
"class": &"HandDisplay",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/HandDisplay.gd"
}, {
"base": &"CanvasLayer",
"class": &"MainMenu",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/MainMenu.gd"
}, {
"base": &"CanvasLayer",
"class": &"PauseMenu",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/PauseMenu.gd"
}, {
"base": &"RefCounted",
"class": &"Player",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/Player.gd"
}, {
"base": &"Node",
"class": &"PlaymatRenderer",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/PlaymatRenderer.gd"
}, {
"base": &"Camera3D",
"class": &"TableCamera",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/TableCamera.gd"
}, {
"base": &"Node3D",
"class": &"TableSetup",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/TableSetup.gd"
}, {
"base": &"RefCounted",
"class": &"TurnManager",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/TurnManager.gd"
}, {
"base": &"RefCounted",
"class": &"UndoSystem",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/UndoSystem.gd"
}, {
"base": &"RefCounted",
"class": &"Zone",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/Zone.gd"
}, {
"base": &"Node3D",
"class": &"ZoneVisual",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/ZoneVisual.gd"
}])