- Sunshine flatpak in first-boot list; autostarts with the console account's session (bc250-sunshine-autostart, honors CONSOLE_KID_USER) - bc250-personalize: one-shot display names from /etc/bc250-console.conf - build-console.sh + console.env(.example): fill in usernames/passwords/ display names, get a fully personalized ISO — no post-install steps beyond per-account logins. Generated files git-ignored (credentials) - Docs: Moonlight is the remote-admin path; RDP marked blocked by the mutter cursor-metadata screencast crash on GFX1013 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
bc250-console
A custom Bazzite GNOME (bootc) image for the AMD BC-250, built as a kid-friendly couch gaming console with remote parent administration. Recipes build with BlueBuild; the installer ISO comes from bootc-image-builder; installed consoles update over-the-air from this Gitea's container registry.
Image: git.lazypugs.com/ckoch/bc250-console-gnome:latest
Recipe: recipes/bc250-console-gnome.yml
What it adds on top of bazzite-gnome:stable
| Area | Change |
|---|---|
| GPU | cyan-skillfish-governor-smu (BC-250 DVFS governor, from the filippor COPR), enabled |
| Memory | ttm.pages_limit / ttm.page_pool_size kargs so the GPU can use the full 16 GB shared GDDR6 |
| Remote admin | openssh-server (enabled); Sunshine auto-serves the kid's session to Moonlight; tailscaled enabled. (RDP via bc250-remote-setup exists but is blocked by a mutter/GFX1013 crash) |
| Console behavior | All suspend paths masked, no screen lock/dim, GNOME animations off — always on, always reachable |
| Kid experience | Steam Big Picture autostarts for the kid account only |
| Apps | First-boot flatpaks: ProtonUp-Qt, Heroic, RetroDECK, Prism Launcher (Minecraft) — Steam, Firefox, auto-updates already in the Bazzite base |
| Cloud gaming | GeForce NOW native Linux app (beta) auto-installed on first boot from NVIDIA's flatpak repo — note the BC-250 has no hardware video decode, so streams decode on CPU; keep to 1080p |
| Fixes | hhd.service masked (crash-loops on BC-250) |
| Docs | Parent manual baked at /usr/share/doc/bc250-console/OPERATIONS.md |
Accounts
Build with build-console.sh + your console.env to
bake real usernames, passwords, and display names directly into the ISO
(see BUILD-CONSOLE.md). Without it, the ISO bakes the placeholder users
from iso-config.toml: parent (admin/wheel) and kid
(standard), passwords to change on first login.
The kid's account can be renamed post-install (see OPERATIONS.md) — the
Big Picture autostart follows CONSOLE_KID_USER in /etc/bc250-console.conf.
⚠️ The installer wipes the first disk with no prompts. Don't boot it on a machine whose disk you care about.
Documentation
BUILD-CONSOLE.md— build the image, generate the ISO, publish OTA updates (verified podman and docker paths, with workarounds)OPERATIONS.md— day-2 admin: connecting, installing games remotely, updates/rollback, GPU tuning, health checksWIRING.md— PSU/mains wiring, J1000 pinout, power-switch design (AC rocker + AUTO_PWRON), fans, first power-onBIOS-FLASH.md— backup + flash the modded firmware via the J4004 header, then the VRAM/IOMMU settings (ROMs are local-only, not in this repo)
Hardware prerequisites (on the board, not in the image)
Modded BIOS (see mothenjoyer69/bc250-documentation), then BIOS settings: 512 MB dynamic VRAM, IOMMU disabled, auto power-on.
Credits
Forked from 62fixolab/Latest-Bazzite-AMD-BC-250-Patched-Images, which builds on vietsman's patched images and filippor/cyan-skillfish-governor, on top of ublue-os/bazzite. The 40-CU experimental tooling from upstream is intentionally not included — this image stays on the stable 24-CU configuration.