32:9 / 21:9 ultrawide support for Gundam Breaker 4 (UE4.27) via SUWSF + Ultimate ASI Loader. Forces Hor+ FOV (AspectRatioAxisConstraint=MaintainYFOV) and disables pillarboxing, patched in decrypted memory at runtime so it holds through missions (the exe is SteamStub-encrypted; a static patch is impossible). Confirmed working in gameplay at 5120x1440 (Samsung Odyssey G93SC) on Proton. Requires WINEDLLOVERRIDES="dsound=n,b" on Proton so the loader injects. Includes: patch/SUWSF.ini, Proton installer with clean uninstall, release-zip builder, and runtime dump/verify tooling. Third-party bundles under MIT (see THIRD_PARTY.md). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
30 lines
1.2 KiB
Markdown
30 lines
1.2 KiB
Markdown
# Third-Party Components
|
|
|
|
This project bundles the following components, redistributed under their
|
|
respective licenses. This ultrawide fix is a configuration + installer around
|
|
them; all runtime patching is performed by SUWSF.
|
|
|
|
## SUWSF (Somewhat Universal Widescreen Fix)
|
|
- Author: PhantomGamers
|
|
- Source: https://github.com/PhantomGamers/SUWSF
|
|
- License: MIT (see `vendor/SUWSF-x64/LICENSE`)
|
|
- Files: `vendor/SUWSF-x64/SUWSF.asi`
|
|
- Version bundled: 2.3.0
|
|
|
|
## Ultimate ASI Loader
|
|
- Author: ThirteenAG
|
|
- Source: https://github.com/ThirteenAG/Ultimate-ASI-Loader
|
|
- License: MIT
|
|
- Files: `vendor/SUWSF-x64/dsound.dll` (renamed proxy; adapts by filename)
|
|
|
|
## Patch patterns
|
|
The `AspectRatioAxisConstraint` (HOR+) and `ConstrainAspectRatio` (pillarbox)
|
|
byte patterns in `patch/SUWSF.ini` are adapted from the UE4 fixes in
|
|
[Lyall's UltrawidePatches](https://codeberg.org/Lyall/UltrawidePatches)
|
|
(notably Trepang2 and Lies of P), which are provided for community use with SUWSF.
|
|
|
|
## Note
|
|
This project does not modify, crack, or circumvent any game copy protection.
|
|
SUWSF applies runtime aspect-ratio/FOV adjustments in memory for the benefit of
|
|
owners playing on ultrawide displays. You must own the game.
|