Files
UltraWidePatches/games/BurglinGnomes
ckochandClaude Opus 4.8 40d057ac6e Plugin: reload config live and always log HUD changes
BepInEx does not pick up external edits to a plugin's .cfg, so tuning values
while the game ran silently did nothing - the plugin kept the values loaded at
startup. Now watches the config file's mtime and calls Config.Reload() when it
changes, so edits apply within ~2s with no restart. Reload is wrapped in
try/catch so a malformed .cfg warns instead of spamming exceptions.

HUD adjustments now always log (not just under Verbose) with the resulting
scale, so it is obvious whether a value took effect.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-21 16:18:05 -04:00
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