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ckochandClaude Opus 4.8 97d3c3e72a Expedition 33: drop vendored fix, mark native (fixes crash)
After a reboot E33 kept crashing. The ClairObscurFix.log showed why the earlier
'reduced profile' never helped: config flags gate behaviour INSIDE the fix's
hooks, but the .asi installs all its hooks (Level Load, Widgets, cutscene,
PostProcess) regardless. So the crash surface was never reduced - only removing
the fix stops it.

The game added official ultrawide support in patch 1.2.3 and renders correctly
at 5120x1440 natively, so the archived fix was pure liability. Removed it
entirely and marked the entry native.

- New METHOD=native: install.sh no-ops with a message, build/publish skip it.
- Deleted vendor/ClairObscurFix and the tuned ini (unused, crash-causing).
- README/THIRD_PARTY/CHANGELOG updated; ClairObscurFix recorded as historical.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 19:10:50 -04:00

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#!/usr/bin/env bash
# Publish a release to Gitea (git.lazypugs.com).
#
# Auth: needs a Gitea token with 'write:repository'. Never hardcode it.
# export GITEA_TOKEN=... # from your shell / password manager
# ./tools/publish.sh # or: GAME=GundamBreaker4 TAG=v1.0.1 ./tools/publish.sh
#
# Steps: build the game's zip -> push branch+tag -> create release -> upload asset.
set -euo pipefail
HERE="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"; cd "$HERE"
HOST="${GITEA_HOST:-https://git.lazypugs.com}"
OWNER="${GITEA_OWNER:-ckoch}"
REPO="${GITEA_REPO:-UltraWidePatches}"
# GAME may be a space-separated list; empty/"all" = every game in games/
GAME="${GAME:-all}"
if [ "$GAME" = "all" ]; then
GAME=$(for d in games/*/; do
[ -f "$d/game.conf" ] || continue
m=$(. "$d/game.conf" >/dev/null 2>&1; echo "${METHOD:-suwsf}")
[ "$m" = "native" ] && continue # native entries have no release zip
basename "$d"
done | tr '\n' ' ')
fi
TAG="${TAG:?set TAG explicitly, e.g. TAG=v1.2.0 (see CHANGELOG.md)}"
# Single game -> its own README; multiple -> the collection README.
if [ "$(echo "$GAME" | wc -w)" -eq 1 ] && [ -f "games/$GAME/README.md" ]; then
NOTES="${NOTES:-games/$GAME/README.md}"
else
NOTES="${NOTES:-README.md}"
fi
[ -f "$NOTES" ] || NOTES="README.md"
API="$HOST/api/v1"
[ -n "${GITEA_TOKEN:-}" ] || { echo "[!] GITEA_TOKEN is not set. Create one at $HOST/user/settings/applications (scope: write:repository)"; exit 1; }
AUTH=(-H "Authorization: token $GITEA_TOKEN")
echo "[+] Games in this release: $GAME"
# 1. build every artifact -- do NOT swallow output; a failure here used to exit
# the whole script silently because stdout went to /dev/null under `set -e`.
ZIPS=""
for g in $GAME; do
if ! bash tools/build_release.sh "$g"; then
echo "[!] build_release.sh failed for game '$g' (see above)"; exit 1
fi
z="dist/${g}_UltraWide_Fix.zip"
[ -f "$z" ] || { echo "[!] build produced no $z"; exit 1; }
ZIPS="$ZIPS $z"
done
echo "[+] Built:$ZIPS"
# 2. push code + tag
git push origin main
if ! git rev-parse -q --verify "refs/tags/$TAG" >/dev/null; then
git tag -a "$TAG" -m "$TAG"
echo "[+] Created tag $TAG at $(git rev-parse --short HEAD)"
fi
git push origin "$TAG" 2>&1 | tail -1
# 3. create the release (or reuse if it already exists)
REL_ID=$(curl -sf "${AUTH[@]}" "$API/repos/$OWNER/$REPO/releases/tags/$TAG" 2>/dev/null \
| python3 -c "import sys,json;print(json.load(sys.stdin)['id'])" 2>/dev/null || true)
if [ -z "$REL_ID" ]; then
BODY=$(python3 -c "import json,sys;print(json.dumps(open(sys.argv[1]).read()))" "$NOTES")
REL_ID=$(curl -sf "${AUTH[@]}" -H "Content-Type: application/json" \
-d "{\"tag_name\":\"$TAG\",\"name\":\"$TAG\",\"body\":$BODY}" \
"$API/repos/$OWNER/$REPO/releases" \
| python3 -c "import sys,json;print(json.load(sys.stdin)['id'])")
echo "[+] Created release $TAG (id=$REL_ID)"
else
echo "[i] Release $TAG exists (id=$REL_ID); replacing assets"
fi
# 4. upload each zip, replacing any same-named asset already attached
for z in $ZIPS; do
n=$(basename "$z")
OLD=$(curl -sf "${AUTH[@]}" "$API/repos/$OWNER/$REPO/releases/$REL_ID" \
| ZIPNAME="$n" python3 -c "
import sys, json, os
d = json.load(sys.stdin)
want = os.environ['ZIPNAME']
print(next((str(a['id']) for a in d.get('assets', []) if a['name'] == want), ''))" 2>/dev/null || true)
[ -n "$OLD" ] && curl -sf -X DELETE "${AUTH[@]}" \
"$API/repos/$OWNER/$REPO/releases/$REL_ID/assets/$OLD" >/dev/null && echo "[i] replaced $n"
curl -sf "${AUTH[@]}" -F "attachment=@$z" \
"$API/repos/$OWNER/$REPO/releases/$REL_ID/assets?name=$n" >/dev/null
echo "[+] Uploaded $n"
done
echo
echo "[+] Done: $HOST/$OWNER/$REPO/releases/tag/$TAG"