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v1.2.0 Stable
released this
2026-07-21 17:35:37 -04:00 | 3 commits to main since this releaseUltraWidePatches
Ultrawide (32:9 / 21:9) fixes for PC games that ship with poor or no ultrawide support — built and tested on a Samsung 49" Odyssey G93SC (5120×1440), and Proton/Linux-first.
Fixes use whichever approach the engine calls for:
- SUWSF + Ultimate ASI Loader — runtime memory patching, for Unreal titles (and anything DRM-wrapped, where static patching is impossible).
- BepInEx plugin — a proper C# mod, for Unity titles with the Mono backend.
- External — where a good third-party fix already exists, it is vendored (license permitting) with our tuned config and full credit, rather than reimplemented. Vendored fixes can go stale against a patched game, so those entries carry a revalidation checklist.
Most force Hor+ FOV (a wider screen shows you more rather than zooming in) and fix UI that assumes 16:9. Some games already render correctly and only need UI work — Burglin' Gnomes is one, and the fix deliberately leaves its camera alone.
Supported games
Game Engine Method Status Gundam Breaker 4 Unreal Engine 4.27 SUWSF ✅ Confirmed working at 5120×1440 Burglin' Gnomes Unity 6 (Mono) BepInEx plugin ✅ Confirmed working at 5120×1440 Clair Obscur: Expedition 33 Unreal Engine 5 External (ClairObscurFix by Lyall) ⚠️ Partial — reduced profile, see notes Install
./install.sh # list available patches ./install.sh GundamBreaker4 # install one ./install.sh GundamBreaker4 uninstallThe installer finds the game across your Steam libraries, drops the loader + patch next to the executable, and applies any config-level tweak (with a backup). It never modifies game files.
Proton users: each game needs a
WINEDLLOVERRIDESlaunch option or the loader is silently ignored — the installer prints the exact line for that game. This is the single most common reason a fix "doesn't work."Windows users can extract a release zip straight into the game's exe folder; no launch option needed.
Why runtime patching
Config-file tweaks (e.g. UE4's
AspectRatioAxisConstraint=MaintainYFOV) typically fix menus but revert once gameplay loads, because the game re-sets the camera per view. Many shipping executables are also DRM-encrypted on disk (GB4's is SteamStub-wrapped,.textentropy 8.0), which makes static exe patching impossible. Patching the decrypted image in memory solves both problems at once.Repo layout
Path What games/<Game>/SUWSF.iniPatch definitions (SUWSF games) games/<Game>/plugin/C# plugin source + prebuilt DLL (BepInEx games) games/<Game>/*.iniOur tuned config for a vendored external fix games/<Game>/game.confGame metadata (appid, exe, paths, launch option) install.shGeneric installer / uninstaller tools/build_release.shBuilds a per-game drop-in release zip tools/publish.shPushes + cuts a Gitea release tools/dump_decrypted.pyDumps a DRM-decrypted image from a running process tools/aob.pyVerifies/derives byte patterns against a dump tools/read_protonlog.shConfirms ASI injection + per-patch match counts tools/unity_diag.cs,tools/unity_uitune.csUnityExplorer console diagnostics/tuners vendor/SUWSF-x64/Upstream SUWSF 2.3.0 + Ultimate ASI Loader (MIT) vendor/BepInEx_win_x64_*.zipUpstream BepInEx 5.4.23.5 (LGPL-2.1) Adding a game
mkdir games/<GameName>with agame.conf(copy GB4's as a template) and aSUWSF.ini.- Set
METHOD=ingame.conftosuwsf,bepinex, orexternal.
Check for an existing fix first — if a good one exists and its license
allows redistribution, vendor it with credit instead of rewriting it. - Unreal: start from the UE4 patterns in
games/GundamBreaker4/SUWSF.ini— they match across many UE4 titles. If a pattern misses, usetools/dump_decrypted.py+tools/aob.pyto derive the exact bytes. - Unity: install BepInEx + UnityExplorer and inspect live with
tools/unity_diag.cs/tools/unity_uitune.cs, then write a plugin (copygames/BurglinGnomes/plugin/).
Changelog
Version history and the versioning policy (adding a game = minor bump) are in CHANGELOG.md.
License
MIT — see LICENSE. Bundled third-party components (SUWSF, Ultimate ASI Loader) are MIT and credited in THIRD_PARTY.md. You must own the games; nothing here modifies or circumvents copy protection.
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