# ONE PIECE ODYSSEY — metadata for ../../install.sh TITLE="ONE PIECE ODYSSEY" APPID=814000 EXE="odyssey-Win64-Shipping.exe" COMMON_SUBDIR="ONE PIECE ODYSSEY/odyssey/Binaries/Win64" ENGINE="Unreal Engine 4 (SteamStub DRM — runtime patching required)" METHOD="suwsf" LOADER="dsound.dll" LAUNCH_OPTION='WINEDLLOVERRIDES="dsound=n,b" %command%' # UE4 config-level partial win: fixes menus immediately; SUWSF carries gameplay. PREFIX_INI="drive_c/users/steamuser/AppData/Local/odyssey/Saved/Config/WindowsNoEditor/Engine.ini" read -r -d '' INI_BLOCK <<'BLOCK' || true [/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV BLOCK STATUS="NEW — UE4+SteamStub like GB4; patterns unverified at runtime"