Gundam Breaker 4 UltraWide Fix v1.0.0

32:9 / 21:9 ultrawide support for Gundam Breaker 4 (UE4.27) via SUWSF +
Ultimate ASI Loader. Forces Hor+ FOV (AspectRatioAxisConstraint=MaintainYFOV)
and disables pillarboxing, patched in decrypted memory at runtime so it holds
through missions (the exe is SteamStub-encrypted; a static patch is impossible).

Confirmed working in gameplay at 5120x1440 (Samsung Odyssey G93SC) on Proton.
Requires WINEDLLOVERRIDES="dsound=n,b" on Proton so the loader injects.

Includes: patch/SUWSF.ini, Proton installer with clean uninstall, release-zip
builder, and runtime dump/verify tooling. Third-party bundles under MIT (see
THIRD_PARTY.md).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-20 20:21:23 -04:00
co-authored by Claude Opus 4.8
commit dc28d60392
17 changed files with 829 additions and 0 deletions
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#!/usr/bin/env bash
# Reads the newest Proton log for GB4 (appid 1672500) and extracts SUWSF + DLL-load evidence.
set -uo pipefail
LOG=$(ls -t "$HOME"/steam-1672500.log "$HOME"/.steam/steam/logs/steam-1672500.log 2>/dev/null | head -1)
[ -z "${LOG:-}" ] && { echo "[!] No steam-1672500.log found. Add PROTON_LOG=1 to launch options and relaunch."; exit 1; }
echo "[+] Log: $LOG ($(stat -c%s "$LOG") bytes, modified $(stat -c%y "$LOG"))"
echo "=== Did our native dsound.dll load? ==="
grep -iE "dsound\.dll|SUWSF\.asi|Ultimate" "$LOG" | grep -iE "load|builtin|native|override" | head
echo "=== SUWSF patch results ==="
grep -iE "Searching for patches|Found patch|patches found| matches|No pattern found|skipping patch|Patches disabled|INITIALIZED" "$LOG" | head -60
echo "=== (if both sections empty, the ASI did not inject: check WINEDLLOVERRIDES) ==="