Add Burglin' Gnomes BepInEx ultrawide UI plugin
Config-driven so values are tunable without recompiling or pasting console scripts. Camera is deliberately untouched - it is orthographic with constant orthographicSize, which is already correct Hor+ at 32:9. Fixes the two UI families separately, each via the lever that actually works: - HUD (ScreenSpaceOverlay/ScaleWithScreenSize): match=1 + referenceResolution.y raised by HudScale, shrinking the HUD while giving the layout more room. - World labels (WorldSpace): canvas transform localScale, because CanvasScaler.scaleFactor is overwritten by HandleWorldCanvas every frame. Baselines are cached per canvas so periodic re-apply never compounds. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -14,3 +14,7 @@ __pycache__/
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gb4dump/
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*.bin
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*.bak-bg4uw
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# .NET plugin build output
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**/plugin/bin/
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**/plugin/obj/
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