Credit BepInEx/UnityExplorer, fix stale README refs

BepInEx install/uninstall verified end-to-end against a scratch game dir:
installs loader + plugin, uninstall removes both and leaves BepInEx/ intact.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-21 16:34:34 -04:00
co-authored by Claude Opus 4.8
parent 59ee13de9d
commit b97a8a73b1
2 changed files with 18 additions and 1 deletions
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@@ -17,6 +17,21 @@ them; all runtime patching is performed by SUWSF.
- License: MIT
- Files: `vendor/SUWSF-x64/dsound.dll` (renamed proxy; adapts by filename)
## BepInEx
- Author: BepInEx contributors
- Source: https://github.com/BepInEx/BepInEx
- License: LGPL-2.1
- Files: `vendor/BepInEx_win_x64_5.4.23.5.zip` (redistributed unmodified)
- Used by Unity games (e.g. Burglin' Gnomes) to load the C# fix plugin.
## UnityExplorer (development only)
- Author: sinai-dev
- Source: https://github.com/sinai-dev/UnityExplorer
- License: GPL-3.0
- Files: `vendor/UnityExplorer.BepInEx5.Mono.zip`
- Used only for runtime inspection while developing a fix; it is NOT part of any
release package and is not required by end users.
## Patch patterns
The `AspectRatioAxisConstraint` (HOR+) and `ConstrainAspectRatio` (pillarbox)
byte patterns in `games/*/SUWSF.ini` are adapted from the UE4 fixes in