Expedition 33: drop vendored fix, mark native (fixes crash)
After a reboot E33 kept crashing. The ClairObscurFix.log showed why the earlier 'reduced profile' never helped: config flags gate behaviour INSIDE the fix's hooks, but the .asi installs all its hooks (Level Load, Widgets, cutscene, PostProcess) regardless. So the crash surface was never reduced - only removing the fix stops it. The game added official ultrawide support in patch 1.2.3 and renders correctly at 5120x1440 natively, so the archived fix was pure liability. Removed it entirely and marked the entry native. - New METHOD=native: install.sh no-ops with a message, build/publish skip it. - Deleted vendor/ClairObscurFix and the tuned ini (unused, crash-causing). - README/THIRD_PARTY/CHANGELOG updated; ClairObscurFix recorded as historical. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -15,6 +15,10 @@ GDIR="games/$GAME"
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. "$GDIR/game.conf"
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METHOD="${METHOD:-suwsf}"
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if [ "${METHOD:-suwsf}" = "native" ]; then
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echo "[i] $GAME is native (no fix) — nothing to package."; exit 0
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fi
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OUT="dist/${GAME}_UltraWide_Fix"
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rm -rf "$OUT" "$OUT.zip"
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mkdir -p "$OUT"
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+6
-1
@@ -15,7 +15,12 @@ REPO="${GITEA_REPO:-UltraWidePatches}"
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# GAME may be a space-separated list; empty/"all" = every game in games/
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GAME="${GAME:-all}"
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if [ "$GAME" = "all" ]; then
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GAME=$(for d in games/*/; do [ -f "$d/game.conf" ] && basename "$d"; done | tr '\n' ' ')
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GAME=$(for d in games/*/; do
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[ -f "$d/game.conf" ] || continue
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m=$(. "$d/game.conf" >/dev/null 2>&1; echo "${METHOD:-suwsf}")
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[ "$m" = "native" ] && continue # native entries have no release zip
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basename "$d"
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done | tr '\n' ' ')
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fi
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TAG="${TAG:?set TAG explicitly, e.g. TAG=v1.2.0 (see CHANGELOG.md)}"
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# Single game -> its own README; multiple -> the collection README.
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