Expedition 33: drop vendored fix, mark native (fixes crash)

After a reboot E33 kept crashing. The ClairObscurFix.log showed why the earlier
'reduced profile' never helped: config flags gate behaviour INSIDE the fix's
hooks, but the .asi installs all its hooks (Level Load, Widgets, cutscene,
PostProcess) regardless. So the crash surface was never reduced - only removing
the fix stops it.

The game added official ultrawide support in patch 1.2.3 and renders correctly
at 5120x1440 natively, so the archived fix was pure liability. Removed it
entirely and marked the entry native.

- New METHOD=native: install.sh no-ops with a message, build/publish skip it.
- Deleted vendor/ClairObscurFix and the tuned ini (unused, crash-causing).
- README/THIRD_PARTY/CHANGELOG updated; ClairObscurFix recorded as historical.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-22 19:10:50 -04:00
co-authored by Claude Opus 4.8
parent 2f781f95c9
commit 97d3c3e72a
16 changed files with 68 additions and 247 deletions
+6 -10
View File
@@ -6,14 +6,10 @@ EXE="SandFall-Win64-Shipping.exe"
COMMON_SUBDIR="Expedition 33/Sandfall/Binaries/Win64"
ENGINE="Unreal Engine 5 (no DRM)"
# Fix method: EXTERNAL — we ship an upstream third-party fix (MIT) plus our own
# 32:9-tuned config. We deliberately do NOT reimplement it; see README.md.
METHOD="external"
VENDOR_PAYLOAD="ClairObscurFix/Sandfall/Binaries/Win64" # contents copied into the exe dir
EXTERNAL_CONFIG="ClairObscurFix.ini" # our tuned copy overrides upstream's
EXTERNAL_FILES="ClairObscurFix.asi ClairObscurFix.ini dsound.dll"
LOADER="dsound.dll"
LAUNCH_OPTION='WINEDLLOVERRIDES="dsound=n,b" %command%'
# No fix needed: the game added official ultrawide support in patch 1.2.3 and
# renders correctly at 5120x1440 (32:9) natively. Kept in the collection as a
# documented native entry. See README.md for the history (a vendored fix used
# to live here and was removed for crashing on current builds).
METHOD="native"
PREFIX_INI=""
STATUS="PARTIAL — reduced profile (Center HUD only); upstream v0.0.10 is archived and crashes with full features on current builds"
STATUS="Native ultrawide since game patch 1.2.3 — no fix needed (verified at 5120x1440)"