Expedition 33: record version drift honestly, ship reduced profile

Running ClairObscurFix v0.0.10 with upstream defaults crashed on save load.
Removing it entirely let the game load normally, isolating the fix as the cause
rather than Proton or the year-old save. The fix is archived and predates the
current build; two pattern scans already failed outright, and the crash
coincides with its Level Load hook.

Ship a reduced profile with only Center HUD enabled - the one option actually
needed at 32:9 - and mark the game PARTIAL rather than implying full support.
Adds a revalidation checklist since vendored archived fixes decay as the game
patches, plus a note that the game has no DRM, so a dedicated HUD-centering
patch is a viable replacement if Center HUD eventually breaks too.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-21 17:15:12 -04:00
co-authored by Claude Opus 4.8
parent 0833cf8495
commit 6f24502956
4 changed files with 42 additions and 14 deletions
+6 -3
View File
@@ -11,11 +11,13 @@ Enabled = false
[Uncap Cutscene FPS]
; Removes 30fps cap in cutscenes.
Enabled = true
; DISABLED: bisecting a crash-on-save-load with game build > fix v0.0.10.
Enabled = false
[Adjust Resolution Checks]
; Adjusts resolution checks to use the monitor's maximum supported resolution, rather than the "native" resolution.
Enabled = true
; DISABLED: its pattern scan already fails on this game build ("Resolution Checks: Pattern scan failed").
Enabled = false
[Background Audio]
; Set "Enabled" to true to allow audio to continue playing when the game window has lost focus.
@@ -29,7 +31,8 @@ Enabled = false
[Fix Movies]
; Crops letterboxing from pre-rendered movies at ultrawide resolutions.
Enabled = true
; DISABLED: bisecting; re-enable once the crash source is known.
Enabled = false
[Center HUD]
; Set "Enabled" to true to center certain parts of the HUD to 16:9 at ultrawide resolutions.