Restructure into multi-game UltraWidePatches umbrella
Generalize the project from a single GB4 fix into a collection that can host
ultrawide patches for many games.
- games/<Game>/{SUWSF.ini,game.conf,README.md}; GB4 moved in as the first entry
- game.conf carries all game-specific data (appid, exe, paths, loader, launch
option), so install.sh is fully generic: ./install.sh <Game> [uninstall]
- installer gains GAME_DIR / PREFIX_INI_FILE / LOADER_NAME overrides; verified
install -> idempotent re-run -> uninstall leaves the tree pristine
- tools de-hardcoded: dump_decrypted.py takes an exe name, read_protonlog.sh
takes an appid, aob.py takes a dump + game ini, build_release.sh takes a game
- README rewritten as an umbrella index with an "adding a game" guide
- LICENSE copyright -> programmingPug
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
+1
-1
@@ -19,7 +19,7 @@ them; all runtime patching is performed by SUWSF.
|
||||
|
||||
## Patch patterns
|
||||
The `AspectRatioAxisConstraint` (HOR+) and `ConstrainAspectRatio` (pillarbox)
|
||||
byte patterns in `patch/SUWSF.ini` are adapted from the UE4 fixes in
|
||||
byte patterns in `games/*/SUWSF.ini` are adapted from the UE4 fixes in
|
||||
[Lyall's UltrawidePatches](https://codeberg.org/Lyall/UltrawidePatches)
|
||||
(notably Trepang2 and Lies of P), which are provided for community use with SUWSF.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user