# ONE PIECE ODYSSEY — metadata for ../../install.sh
TITLE="ONE PIECE ODYSSEY"
APPID=814000

EXE="odyssey-Win64-Shipping.exe"
COMMON_SUBDIR="ONE PIECE ODYSSEY/odyssey/Binaries/Win64"
ENGINE="Unreal Engine 4 (SteamStub DRM — runtime patching required)"

METHOD="suwsf"
LOADER="dsound.dll"
LAUNCH_OPTION='WINEDLLOVERRIDES="dsound=n,b" %command%'

# UE4 config-level partial win: fixes menus immediately; SUWSF carries gameplay.
PREFIX_INI="drive_c/users/steamuser/AppData/Local/odyssey/Saved/Config/WindowsNoEditor/Engine.ini"
read -r -d '' INI_BLOCK <<'BLOCK' || true
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
BLOCK

STATUS="NEW — UE4+SteamStub like GB4; patterns unverified at runtime"
