Files
FFCardGame/tools/ability_validator.py
2026-02-02 16:28:53 -05:00

373 lines
14 KiB
Python

#!/usr/bin/env python3
"""
Ability Validator - Reviews processed abilities and identifies issues for correction.
This tool helps ensure all abilities are correctly parsed before shipping to players.
Run this after ability_processor.py to review and fix any problems.
Usage:
python tools/ability_validator.py # Full validation report
python tools/ability_validator.py --unparsed # Show only unparsed abilities
python tools/ability_validator.py --low-confidence # Show low confidence parses
python tools/ability_validator.py --card 1-001H # Validate specific card
python tools/ability_validator.py --effect DAMAGE # Show all DAMAGE effects
python tools/ability_validator.py --summary # Quick summary only
python tools/ability_validator.py --export issues.json # Export issues for review
"""
import json
import argparse
from pathlib import Path
from collections import defaultdict
from typing import Optional
from datetime import datetime
ABILITIES_FILE = Path(__file__).parent.parent / "data" / "abilities_processed.json"
CARDS_FILE = Path(__file__).parent.parent / "data" / "cards.json"
def load_abilities() -> dict:
"""Load processed abilities file."""
if not ABILITIES_FILE.exists():
print(f"ERROR: {ABILITIES_FILE} not found!")
print("Run: python tools/ability_processor.py first")
return {}
with open(ABILITIES_FILE, 'r', encoding='utf-8') as f:
return json.load(f)
def load_cards() -> dict:
"""Load cards file for reference."""
if not CARDS_FILE.exists():
return {}
with open(CARDS_FILE, 'r', encoding='utf-8') as f:
data = json.load(f)
cards = data.get('cards', data) if isinstance(data, dict) else data
return {card['id']: card for card in cards}
def get_issues(abilities_data: dict) -> dict:
"""Analyze abilities and categorize issues."""
issues = {
'unparsed': [], # Completely failed to parse
'low_confidence': [], # Parsed but low confidence
'unknown_effects': [], # Has UNKNOWN effect type
'missing_targets': [], # Effect needs target but none specified
'complex_conditions': [], # Has conditions we can't fully parse
}
abilities = abilities_data.get('abilities', {})
for card_id, card_abilities in abilities.items():
for ability in card_abilities:
parsed = ability.get('parsed', {})
confidence = ability.get('parse_confidence', 'LOW')
original = ability.get('original', {})
# Check for unparsed
if not parsed or parsed.get('type') == 'UNPARSED':
issues['unparsed'].append({
'card_id': card_id,
'ability_index': ability.get('ability_index', 0),
'original': original,
'reason': 'Failed to parse ability type'
})
continue
# Check confidence level
if confidence == 'LOW':
issues['low_confidence'].append({
'card_id': card_id,
'ability_index': ability.get('ability_index', 0),
'original': original,
'parsed': parsed,
'reason': 'Low confidence parse - may be incorrect'
})
# Check for UNKNOWN effects
for effect in parsed.get('effects', []):
if effect.get('type') == 'UNKNOWN':
issues['unknown_effects'].append({
'card_id': card_id,
'ability_index': ability.get('ability_index', 0),
'original': original,
'effect': effect,
'reason': f"Unknown effect: {effect.get('raw', 'no text')[:80]}"
})
# Check for missing targets on effects that need them
effect_type = effect.get('type', '')
needs_target = effect_type in ['DAMAGE', 'BREAK', 'DULL', 'ACTIVATE', 'RETURN', 'POWER_MOD']
has_target = effect.get('target', {})
if needs_target and not has_target:
issues['missing_targets'].append({
'card_id': card_id,
'ability_index': ability.get('ability_index', 0),
'effect_type': effect_type,
'original': original,
'reason': f'{effect_type} effect missing target specification'
})
# Check for complex conditions
trigger = parsed.get('trigger', {})
if trigger.get('condition'):
issues['complex_conditions'].append({
'card_id': card_id,
'ability_index': ability.get('ability_index', 0),
'original': original,
'condition': trigger.get('condition'),
'reason': 'Has conditional trigger - verify correctness'
})
return issues
def print_summary(abilities_data: dict, issues: dict) -> None:
"""Print a summary of the validation results."""
stats = abilities_data.get('statistics', {})
print("=" * 70)
print("ABILITY VALIDATION SUMMARY")
print("=" * 70)
print(f"Generated: {abilities_data.get('generated_at', 'unknown')}")
print(f"Version: {abilities_data.get('version', 'unknown')}")
print()
print(f"Total Cards: {stats.get('total_cards', 0):,}")
print(f"Total Abilities: {stats.get('total_abilities', 0):,}")
print()
print("Parse Confidence:")
print(f" HIGH: {stats.get('parsed_high', 0):,} ({100*stats.get('parsed_high', 0)/max(1, stats.get('total_abilities', 1)):.1f}%)")
print(f" MEDIUM: {stats.get('parsed_medium', 0):,} ({100*stats.get('parsed_medium', 0)/max(1, stats.get('total_abilities', 1)):.1f}%)")
print(f" LOW: {stats.get('parsed_low', 0):,} ({100*stats.get('parsed_low', 0)/max(1, stats.get('total_abilities', 1)):.1f}%)")
print()
print("Issues Found:")
print(f" Unparsed abilities: {len(issues['unparsed']):,}")
print(f" Low confidence: {len(issues['low_confidence']):,}")
print(f" Unknown effects: {len(issues['unknown_effects']):,}")
print(f" Missing targets: {len(issues['missing_targets']):,}")
print(f" Complex conditions: {len(issues['complex_conditions']):,}")
print()
total_issues = sum(len(v) for v in issues.values())
if total_issues == 0:
print("✓ No issues found! Abilities are ready for shipping.")
else:
print(f"{total_issues} total issues to review")
print()
print("Run with --unparsed, --low-confidence, or --effect to see details")
print("=" * 70)
def print_issues(issues: list, title: str, cards: dict, limit: int = 50) -> None:
"""Print a list of issues with details."""
if not issues:
print(f"\n{title}: None found ✓")
return
print(f"\n{'=' * 70}")
print(f"{title} ({len(issues)} total)")
print("=" * 70)
for i, issue in enumerate(issues[:limit]):
card_id = issue['card_id']
card = cards.get(card_id, {})
card_name = card.get('name', 'Unknown')
print(f"\n[{i+1}] {card_id} - {card_name}")
print(f" Reason: {issue.get('reason', 'Unknown')}")
original = issue.get('original', {})
if isinstance(original, dict):
if original.get('trigger'):
print(f" Trigger: {original['trigger'][:80]}...")
if original.get('effect'):
effect_text = original['effect']
if len(effect_text) > 100:
effect_text = effect_text[:100] + "..."
print(f" Effect: {effect_text}")
if issue.get('parsed'):
parsed = issue['parsed']
print(f" Parsed type: {parsed.get('type')}")
if parsed.get('effects'):
print(f" Effects: {[e.get('type') for e in parsed['effects']]}")
if len(issues) > limit:
print(f"\n... and {len(issues) - limit} more")
def print_effect_analysis(abilities_data: dict, effect_type: str) -> None:
"""Show all abilities with a specific effect type."""
effect_type = effect_type.upper()
abilities = abilities_data.get('abilities', {})
matches = []
for card_id, card_abilities in abilities.items():
for ability in card_abilities:
parsed = ability.get('parsed', {})
for effect in parsed.get('effects', []):
if effect.get('type') == effect_type:
matches.append({
'card_id': card_id,
'ability': ability,
'effect': effect
})
print(f"\n{'=' * 70}")
print(f"EFFECT TYPE: {effect_type} ({len(matches)} occurrences)")
print("=" * 70)
# Group by effect structure
structures = defaultdict(list)
for match in matches:
effect = match['effect']
# Create a structure key
keys = sorted([k for k in effect.keys() if k != 'raw'])
structure = tuple(keys)
structures[structure].append(match)
print(f"\nStructure variations: {len(structures)}")
for structure, examples in structures.items():
print(f"\n Keys: {list(structure)}")
print(f" Count: {len(examples)}")
# Show one example
ex = examples[0]
print(f" Example ({ex['card_id']}): {ex['effect']}")
def validate_card(abilities_data: dict, card_id: str, cards: dict) -> None:
"""Show detailed validation for a specific card."""
abilities = abilities_data.get('abilities', {})
card_abilities = abilities.get(card_id, [])
card = cards.get(card_id, {})
print(f"\n{'=' * 70}")
print(f"CARD: {card_id} - {card.get('name', 'Unknown')}")
print("=" * 70)
if not card_abilities:
print("No abilities found for this card.")
return
for i, ability in enumerate(card_abilities):
print(f"\n--- Ability {i + 1} ---")
original = ability.get('original', {})
print(f"Type: {original.get('type', 'unknown')}")
if original.get('trigger'):
print(f"Trigger: {original['trigger']}")
if original.get('effect'):
print(f"Effect: {original['effect']}")
print(f"\nConfidence: {ability.get('parse_confidence', 'UNKNOWN')}")
parsed = ability.get('parsed', {})
print(f"Parsed Type: {parsed.get('type', 'none')}")
if parsed.get('trigger'):
print(f"Parsed Trigger: {json.dumps(parsed['trigger'], indent=2)}")
if parsed.get('effects'):
print("Parsed Effects:")
for j, effect in enumerate(parsed['effects']):
print(f" [{j+1}] {json.dumps(effect, indent=4)}")
def export_issues(issues: dict, cards: dict, output_path: str) -> None:
"""Export issues to a JSON file for external review/fixing."""
export_data = {
'generated_at': datetime.now().isoformat(),
'summary': {
'unparsed': len(issues['unparsed']),
'low_confidence': len(issues['low_confidence']),
'unknown_effects': len(issues['unknown_effects']),
'missing_targets': len(issues['missing_targets']),
'complex_conditions': len(issues['complex_conditions']),
},
'issues': {}
}
# Group issues by card
for issue_type, issue_list in issues.items():
for issue in issue_list:
card_id = issue['card_id']
if card_id not in export_data['issues']:
card = cards.get(card_id, {})
export_data['issues'][card_id] = {
'name': card.get('name', 'Unknown'),
'problems': []
}
export_data['issues'][card_id]['problems'].append({
'type': issue_type,
'ability_index': issue.get('ability_index', 0),
'reason': issue.get('reason', ''),
'original': issue.get('original', {})
})
with open(output_path, 'w', encoding='utf-8') as f:
json.dump(export_data, f, indent=2)
print(f"Exported {len(export_data['issues'])} cards with issues to: {output_path}")
def main():
parser = argparse.ArgumentParser(description='Validate processed abilities')
parser.add_argument('--unparsed', action='store_true', help='Show unparsed abilities')
parser.add_argument('--low-confidence', action='store_true', help='Show low confidence parses')
parser.add_argument('--unknown', action='store_true', help='Show unknown effects')
parser.add_argument('--card', type=str, help='Validate specific card by ID')
parser.add_argument('--effect', type=str, help='Show all abilities with effect type')
parser.add_argument('--summary', action='store_true', help='Show summary only')
parser.add_argument('--export', type=str, help='Export issues to JSON file')
args = parser.parse_args()
abilities_data = load_abilities()
if not abilities_data:
return
cards = load_cards()
issues = get_issues(abilities_data)
# Always show summary
print_summary(abilities_data, issues)
if args.summary:
return
if args.card:
validate_card(abilities_data, args.card, cards)
return
if args.effect:
print_effect_analysis(abilities_data, args.effect)
return
if args.export:
export_issues(issues, cards, args.export)
return
# Show specific issue types
if args.unparsed:
print_issues(issues['unparsed'], "UNPARSED ABILITIES", cards)
if args.low_confidence:
print_issues(issues['low_confidence'], "LOW CONFIDENCE PARSES", cards)
if args.unknown:
print_issues(issues['unknown_effects'], "UNKNOWN EFFECTS", cards)
# If no specific flag, show a sample of each issue type
if not any([args.unparsed, args.low_confidence, args.unknown]):
print("\nUse --unparsed, --low-confidence, --unknown, --card, or --effect for details")
print("Use --export issues.json to export all issues for review")
if __name__ == '__main__':
main()