[docks] dock_1_selected_tab_idx=0 dock_2_selected_tab_idx=0 dock_3_selected_tab_idx=0 dock_4_selected_tab_idx=0 dock_5_selected_tab_idx=0 dock_6_selected_tab_idx=0 dock_7_selected_tab_idx=0 dock_8_selected_tab_idx=0 dock_floating={} dock_split_2=0 dock_split_3=0 dock_hsplit_1=0 dock_hsplit_2=540 dock_hsplit_3=-540 dock_hsplit_4=0 dock_filesystem_split=0 dock_filesystem_display_mode=0 dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 dock_filesystem_selected_paths=PackedStringArray("res://scripts/ui/MainMenu.gd") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scripts/visual/", "res://scripts/ui/", "res://scripts/game/", "res://scenes/") dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" [EditorNode] open_scenes=PackedStringArray("res://scenes/main.tscn") current_scene="res://scenes/main.tscn" center_split_offset=-491 selected_default_debugger_tab_idx=0 selected_main_editor_idx=2 selected_bottom_panel_item=0 [ScriptEditor] open_scripts=["res://scripts/ui/ActionLog.gd", "res://scripts/autoload/CardDatabase.gd", "res://scripts/game/CardInstance.gd", "res://scripts/visual/CardVisual.gd", "res://scripts/game/CPPool.gd", "res://scripts/GameController.gd", "res://scripts/game/GameState.gd", "res://scripts/ui/GameUI.gd", "res://scripts/ui/HandDisplay.gd", "res://scripts/Main.gd", "res://scripts/ui/MainMenu.gd", "res://scripts/ui/PauseMenu.gd", "res://scripts/game/Player.gd", "res://scripts/visual/PlaymatRenderer.gd", "res://scripts/visual/TableCamera.gd", "res://scripts/visual/TableSetup.gd", "res://scripts/game/UndoSystem.gd"] selected_script="res://scripts/ui/MainMenu.gd" open_help=[] script_split_offset=140 list_split_offset=0 [ShaderEditor] open_shaders=[] split_offset=0 selected_shader="" [editor_log] log_filter_0=true log_filter_2=true log_filter_1=false log_filter_3=true log_filter_4=true collapse=false show_search=true