test runner added

This commit is contained in:
2026-01-28 11:22:20 -05:00
parent 8b5a7b1989
commit f4c7bab6b0
154 changed files with 18934 additions and 22 deletions

View File

@@ -30,14 +30,14 @@ dock_5="Inspector,Node,History"
open_scenes=PackedStringArray("res://scenes/main.tscn")
current_scene="res://scenes/main.tscn"
center_split_offset=-491
selected_default_debugger_tab_idx=0
selected_default_debugger_tab_idx=1
selected_main_editor_idx=2
selected_bottom_panel_item=0
selected_bottom_panel_item=1
[ScriptEditor]
open_scripts=["res://scripts/ui/ActionLog.gd", "res://scripts/autoload/CardDatabase.gd", "res://scripts/game/CardInstance.gd", "res://scripts/visual/CardVisual.gd", "res://scripts/game/CPPool.gd", "res://scripts/ui/DamageDisplay.gd", "res://scripts/GameController.gd", "res://scripts/game/GameState.gd", "res://scripts/ui/GameUI.gd", "res://scripts/ui/HandDisplay.gd", "res://scripts/Main.gd", "res://scripts/ui/MainMenu.gd", "res://scripts/ui/PauseMenu.gd", "res://scripts/game/Player.gd", "res://scripts/visual/PlaymatRenderer.gd", "res://scripts/visual/TableCamera.gd", "res://scripts/visual/TableSetup.gd", "res://scripts/game/UndoSystem.gd"]
selected_script="res://scripts/game/CardInstance.gd"
open_scripts=["res://scripts/ui/ActionLog.gd", "res://scripts/autoload/CardDatabase.gd", "res://scripts/game/CardInstance.gd", "res://scripts/visual/CardVisual.gd", "res://scripts/game/CPPool.gd", "res://scripts/ui/DamageDisplay.gd", "res://scripts/GameController.gd", "res://scripts/game/GameState.gd", "res://scripts/ui/GameUI.gd", "res://scripts/ui/HandDisplay.gd", "res://scripts/Main.gd", "res://scripts/ui/MainMenu.gd", "res://scripts/ui/PauseMenu.gd", "res://scripts/game/Player.gd", "res://scripts/visual/PlaymatRenderer.gd", "res://scripts/visual/TableCamera.gd", "res://scripts/visual/TableSetup.gd", "res://tests/fixtures/test_card_data.gd", "res://tests/integration/test_game_state.gd", "res://tests/unit/test_zone.gd", "res://scripts/game/UndoSystem.gd", "res://scripts/game/Zone.gd"]
selected_script="res://scripts/game/Zone.gd"
open_help=[]
script_split_offset=140
list_split_offset=0
@@ -52,7 +52,7 @@ selected_shader=""
log_filter_0=true
log_filter_2=true
log_filter_1=false
log_filter_1=true
log_filter_3=true
log_filter_4=true
collapse=false