init game files

This commit is contained in:
2026-01-24 16:29:11 -05:00
commit ea2028cf13
171 changed files with 191733 additions and 0 deletions

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project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="FF-TCG Digital"
config/description="Digital implementation of the Final Fantasy Trading Card Game"
config/version="0.1.0"
run/main_scene="res://scenes/game_controller.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://assets/ui/icon.svg"
[autoload]
GameManager="*res://scripts/autoload/GameManager.gd"
CardDatabase="*res://scripts/autoload/CardDatabase.gd"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/mode=2
window/stretch/mode="viewport"
window/stretch/aspect="expand"
[input]
select={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
cancel={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
pass_turn={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
]
}
[rendering]
anti_aliasing/quality/msaa_3d=2