init game files

This commit is contained in:
2026-01-24 16:29:11 -05:00
commit ea2028cf13
171 changed files with 191733 additions and 0 deletions

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assets/ui/icon.svg Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<svg width="128" height="128" version="1.1" xmlns="http://www.w3.org/2000/svg">
<rect x="0" y="0" width="128" height="128" fill="#1a1a2e"/>
<rect x="20" y="30" width="40" height="60" rx="3" fill="#c0392b"/>
<rect x="68" y="30" width="40" height="60" rx="3" fill="#2980b9"/>
<text x="64" y="115" text-anchor="middle" fill="#ecf0f1" font-family="Arial" font-size="14">FF-TCG</text>
</svg>

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Width:  |  Height:  |  Size: 434 B

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assets/ui/icon.svg.import Normal file
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bhqy5dxmmgdp7"
path="res://.godot/imported/icon.svg-6c8e7c7a8dcdd81e58bcb0386e6e4017.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/ui/icon.svg"
dest_files=["res://.godot/imported/icon.svg-6c8e7c7a8dcdd81e58bcb0386e6e4017.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false