init game files

This commit is contained in:
2026-01-24 16:29:11 -05:00
commit ea2028cf13
171 changed files with 191733 additions and 0 deletions

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list=Array[Dictionary]([{
"base": &"RefCounted",
"class": &"CPPool",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/CPPool.gd"
}, {
"base": &"RefCounted",
"class": &"CardInstance",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/CardInstance.gd"
}, {
"base": &"Node3D",
"class": &"CardVisual",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/CardVisual.gd"
}, {
"base": &"Control",
"class": &"DamageDisplay",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/DamageDisplay.gd"
}, {
"base": &"RefCounted",
"class": &"Enums",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/Enums.gd"
}, {
"base": &"RefCounted",
"class": &"GameState",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/GameState.gd"
}, {
"base": &"CanvasLayer",
"class": &"GameUI",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/GameUI.gd"
}, {
"base": &"Control",
"class": &"HandDisplay",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/HandDisplay.gd"
}, {
"base": &"CanvasLayer",
"class": &"MainMenu",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/MainMenu.gd"
}, {
"base": &"CanvasLayer",
"class": &"PauseMenu",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/ui/PauseMenu.gd"
}, {
"base": &"RefCounted",
"class": &"Player",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/Player.gd"
}, {
"base": &"Camera3D",
"class": &"TableCamera",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/TableCamera.gd"
}, {
"base": &"Node3D",
"class": &"TableSetup",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/TableSetup.gd"
}, {
"base": &"RefCounted",
"class": &"TurnManager",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/TurnManager.gd"
}, {
"base": &"RefCounted",
"class": &"Zone",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/game/Zone.gd"
}, {
"base": &"Node3D",
"class": &"ZoneVisual",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/visual/ZoneVisual.gd"
}])