init game files
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97
.godot/global_script_class_cache.cfg
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97
.godot/global_script_class_cache.cfg
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list=Array[Dictionary]([{
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"base": &"RefCounted",
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"class": &"CPPool",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/game/CPPool.gd"
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}, {
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"base": &"RefCounted",
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"class": &"CardInstance",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/game/CardInstance.gd"
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}, {
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"base": &"Node3D",
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"class": &"CardVisual",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/visual/CardVisual.gd"
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}, {
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"base": &"Control",
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"class": &"DamageDisplay",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/ui/DamageDisplay.gd"
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}, {
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"base": &"RefCounted",
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"class": &"Enums",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/game/Enums.gd"
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}, {
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"base": &"RefCounted",
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"class": &"GameState",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/game/GameState.gd"
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}, {
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"base": &"CanvasLayer",
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"class": &"GameUI",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/ui/GameUI.gd"
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}, {
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"base": &"Control",
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"class": &"HandDisplay",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/ui/HandDisplay.gd"
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}, {
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"base": &"CanvasLayer",
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"class": &"MainMenu",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/ui/MainMenu.gd"
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}, {
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"base": &"CanvasLayer",
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"class": &"PauseMenu",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/ui/PauseMenu.gd"
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}, {
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"base": &"RefCounted",
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"class": &"Player",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/game/Player.gd"
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}, {
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"base": &"Camera3D",
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"class": &"TableCamera",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/visual/TableCamera.gd"
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}, {
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"base": &"Node3D",
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"class": &"TableSetup",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/visual/TableSetup.gd"
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}, {
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"base": &"RefCounted",
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"class": &"TurnManager",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/game/TurnManager.gd"
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}, {
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"base": &"RefCounted",
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"class": &"Zone",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/game/Zone.gd"
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}, {
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"base": &"Node3D",
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"class": &"ZoneVisual",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/visual/ZoneVisual.gd"
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}])
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