init game files
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69
.godot/editor/script_editor_cache.cfg
Normal file
69
.godot/editor/script_editor_cache.cfg
Normal file
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[res://scripts/Main.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 68,
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"scroll_position": 64.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/autoload/CardDatabase.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 92,
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"scroll_position": 86.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/visual/TableSetup.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 192,
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"scroll_position": 187.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/ui/PauseMenu.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 15,
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"scroll_position": 10.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/ui/HandDisplay.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 166,
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"scroll_position": 166.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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