layout, card, and design camera fixes
This commit is contained in:
@@ -19,8 +19,8 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://scripts/visual/TableCamera.gd")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scripts/visual/")
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dock_filesystem_selected_paths=PackedStringArray("res://scripts/ui/GameUI.gd")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scripts/visual/", "res://scripts/ui/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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@@ -36,8 +36,8 @@ selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/ui/ActionLog.gd", "res://scripts/autoload/CardDatabase.gd", "res://scripts/ui/HandDisplay.gd", "res://scripts/Main.gd", "res://scripts/ui/PauseMenu.gd", "res://scripts/visual/TableCamera.gd", "res://scripts/visual/TableSetup.gd", "res://scripts/game/UndoSystem.gd"]
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selected_script="res://scripts/visual/TableCamera.gd"
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open_scripts=["res://scripts/ui/ActionLog.gd", "res://scripts/autoload/CardDatabase.gd", "res://scripts/game/CardInstance.gd", "res://scripts/game/CPPool.gd", "res://scripts/game/GameState.gd", "res://scripts/ui/GameUI.gd", "res://scripts/ui/HandDisplay.gd", "res://scripts/Main.gd", "res://scripts/ui/PauseMenu.gd", "res://scripts/game/Player.gd", "res://scripts/visual/TableCamera.gd", "res://scripts/visual/TableSetup.gd", "res://scripts/game/UndoSystem.gd"]
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selected_script="res://scripts/ui/GameUI.gd"
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open_help=[]
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script_split_offset=140
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list_split_offset=0
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@@ -1,17 +1,19 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1769464020
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::res://::1769470366
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background_1.png::CompressedTexture2D::259206091835802070::1769464008::1769464212::1::::<><>::
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card_back.png::CompressedTexture2D::4833498016096001590::1769466370::1769466517::1::::<><>::
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FF14_Playmat__12516.webp::CompressedTexture2D::1641665221299209414::1769277769::1769280957::1::::<><>::
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FF_mat_option_1.png::CompressedTexture2D::4359709237641823626::1769451897::1769453057::1::::<><>::
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README.md::TextFile::-1::1769279531::0::1::::<><>::
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Screenshot 2026-01-24 at 12-53-03 Untitled-3 - fftcgrulesheet-en.pdf.png::CompressedTexture2D::5958662832102035034::1769277183::1769280957::1::::<><>::
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::res://assets/::1769279430
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::res://assets/cards/::1769280956
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::res://assets/cards/::1769466517
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1-003C_eg.jpg::CompressedTexture2D::3078340571116611252::1769279471::1769280956::1::::<><>::
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1-005R_eg.jpg::CompressedTexture2D::9030396388734102056::1769279471::1769280956::1::::<><>::
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1-006H_eg.jpg::CompressedTexture2D::8795536954934893861::1769279471::1769280956::1::::<><>::
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1-007R_eg.jpg::CompressedTexture2D::6933100492479484556::1769279471::1769280956::1::::<><>::
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::res://assets/table/::1769464097
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card_back.png::CompressedTexture2D::7787125851359297441::1769466418::1769466517::1::::<><>::
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::res://assets/table/::1769464212
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background_1.png::CompressedTexture2D::102728058489724503::1769464097::1769464212::1::::<><>::
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playmat.webp::CompressedTexture2D::3235866490631872101::1769279471::1769280957::1::::<><>::
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::res://assets/ui/::1769280956
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@@ -21,9 +23,9 @@ cards.json::JSON::-1::1769309289::0::1::::<><>::
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::res://docs/::1769279608
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CARD_FORMAT.md::TextFile::-1::1769279608::0::1::::<><>::
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DESIGN.md::TextFile::-1::1769279572::0::1::::<><>::
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::res://scenes/::1769461610
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::res://scenes/::1769466609
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game_controller.tscn::PackedScene::3882700613993784342::1769285267::0::1::::<><>::res://scripts/GameController.gd
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main.tscn::PackedScene::5942992277112036945::1769461610::0::1::::<><>::res://scripts/Main.gd
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main.tscn::PackedScene::5942992277112036945::1769466609::0::1::::<><>::res://scripts/Main.gd
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::res://scenes/card/::1769279430
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::res://scenes/main/::1769279430
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::res://scenes/table/::1769279430
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@@ -50,11 +52,11 @@ GameUI.gd::GDScript::-1::1769379370::0::1::::GameUI<>CanvasLayer<>::
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HandDisplay.gd::GDScript::-1::1769381830::0::1::::HandDisplay<>Control<>::
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MainMenu.gd::GDScript::-1::1769285226::0::1::::MainMenu<>CanvasLayer<>::
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PauseMenu.gd::GDScript::-1::1769287615::0::1::::PauseMenu<>CanvasLayer<>::
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::res://scripts/visual/::1769464132
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::res://scripts/visual/::1769466440
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CardVisual.gd::GDScript::-1::1769460118::0::1::::CardVisual<>Node3D<>::
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PlaymatRenderer.gd::GDScript::-1::1769452774::0::1::::PlaymatRenderer<>Node<>::
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TableCamera.gd::GDScript::-1::1769461608::0::1::::TableCamera<>Camera3D<>::
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TableSetup.gd::GDScript::-1::1769464132::0::1::::TableSetup<>Node3D<>::
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TableSetup.gd::GDScript::-1::1769466440::0::1::::TableSetup<>Node3D<>::
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ZoneVisual.gd::GDScript::-1::1769454229::0::1::::ZoneVisual<>Node3D<>::
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::res://source-cards/::1769308626
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1-001H.jpg::CompressedTexture2D::2056726104879484109::1769306016::1769308625::1::::<><>::
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@@ -1,2 +1 @@
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res://scenes/main.tscn
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res://scripts/visual/TableCamera.gd
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@@ -10,7 +10,7 @@ run_reload_scripts=true
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[recent_files]
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scenes=["res://scenes/main.tscn"]
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scripts=["res://scripts/visual/TableCamera.gd", "res://scripts/ui/ActionLog.gd", "res://scripts/game/UndoSystem.gd", "res://scripts/ui/HandDisplay.gd", "res://scripts/ui/PauseMenu.gd", "res://scripts/visual/TableSetup.gd", "res://scripts/autoload/CardDatabase.gd", "res://scripts/Main.gd"]
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scripts=["res://scripts/ui/GameUI.gd", "res://scripts/game/Player.gd", "res://scripts/game/CardInstance.gd", "res://scripts/game/CPPool.gd", "res://scripts/game/GameState.gd", "res://scripts/visual/TableCamera.gd", "res://scripts/ui/ActionLog.gd", "res://scripts/game/UndoSystem.gd", "res://scripts/ui/HandDisplay.gd", "res://scripts/ui/PauseMenu.gd"]
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[linked_properties]
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@@ -3,11 +3,11 @@
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 29,
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 49,
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"scroll_position": 45.0,
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"row": 54,
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"scroll_position": 50.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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@@ -105,7 +105,77 @@ state={
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 8,
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"scroll_position": 3.0,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/game/GameState.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 0,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/game/CPPool.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 31,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 3,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/game/CardInstance.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 0,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/game/Player.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 0,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/ui/GameUI.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 0,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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